No
Yes
View More
View Less
Working...
Close
OK
Cancel
Confirm
System Message
Delete
My Schedule
An unknown error has occurred and your request could not be completed. Please contact support.
Scheduled
Wait Listed
Personal Calendar
Speaking
Conference Event
Meeting
Interest
Coming Soon
Conflict Found
This session is already scheduled at another time. Would you like to...
Loading...
Please enter a maximum of {0} characters.
{0} remaining of {1} character maximum.
Please enter a maximum of {0} words.
{0} remaining of {1} word maximum.
must be 50 characters or less.
must be 40 characters or less.
Session Summary
We were unable to load the map image.
This has not yet been assigned to a map.
Search Catalog
Reply
Replies ()
Search
New Post
Microblog
Microblog Thread
Post Reply
Post
Your session timed out.
This web page is not optimized for viewing on a mobile device. Visit this site in a desktop browser to access the full set of features.
2017 GTC Washington DC

DC7121 - Multi-User VR Solutions for Enterprise Deployment

Session Speakers
  • Tom Kaye - Sr. Solution Architect, NVIDIA

    Tom Kaye is a senior solutions architect at NVIDIA, where he focuses on professional uses of virtual and augmented reality. Tom's 30-plus years of professional visualization systems experience includes broad industry experience at Silicon Graphics as a sales engineer, principal systems engineer, solution architect, and product manager. He co-chairs the aerospace engineering industrial advisory board for the University of Alabama and serves on the Board of Trustees for the Naval Aviation Museum Foundation. Tom received his Bachelor of Science and Master of Science in aerospace engineering from the University of Alabama, where he developed 3D graphics for U.S. Army helicopter flight simulators.

Session Description

Deploying PC-based virtual reality solutions throughout the enterprise poses challenges beyond the typical consumer model of one PC driving one headset for one user at one location. For consumer VR inside the home, the primary user typically owns, maintains, and controls access to both the PC and physical location. Business needs are different. As the number of locations or simultaneous users at each location increases, manageability becomes difficult and unwieldy. Enterprise requirements come into play such as deployment to temporary locations with limited setup/pack up time, limited physical space, robustness, scaling to many concurrent users, multi-user collaboration, remote IT management, configuration control, and system image replication. We'll introduce an experimental approach to multi-user VR deployment based on virtualization techniques that aims to address these enterprise use-case requirements.


Additional Information
All
VR and Simulation, Virtualization
General
Talk
50 minutes
Session Schedule