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GTC DC 2017

DC7120 - NVIDIA Tools and SDKs for Training and Simulation

Session Speakers
  • Tim Woodard - Sr. Solutions Architect, NVIDIA

    Tim Woodard is a Senior Solutions Architect with NVIDIA's Professional Visualization group. He has over 20 years of experience designing and developing software architectures for real-time flight simulation visual systems using modern OpenGL techniques, advanced C++, and Agile development processes. Tim has received patents for run-time simulator database generation technology and has published and presented papers at GTC, I/ITSEC, IMAGE, ASQ, and ITEC.

Session Description

In addition to making the world's most powerful GPUs, NVIDIA also develops a wide range of software tools and SDKs that can be used to make better training and simulation systems. These include support for multi-GPU configurations, VR, advanced rendering, high-performance computing, virtualization, and deep learning.


Additional Information
Intermediate
VR and Simulation, New Developer Tools
Defense, Games, Software, Aerospace
Talk
50 minutes
Session Schedule