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2017 GTC Washington DC

DC7120 - NVIDIA Tools and SDKs for Training and Simulation

Session Speakers
  • Tim Woodard - Sr. Solutions Architect, NVIDIA

    Tim Woodard is a senior solutions architect in the professional visualization group at NVIDIA. Tim has over 20 years of experience designing and developing software architectures for real-time flight simulation visual systems using modern OpenGL techniques, advanced C++, and Agile development processes. He has received patents and has published and presented papers at GTC, I/ITSEC, IMAGE, ASQ, and ITEC.

Session Description

To complement the world's most powerful GPUs, NVIDIA develops a wide range of software tools and SDKs that can be used to make better training and simulation systems. These include support for multi-GPU configurations, VR, advanced rendering, high performance computing, virtualization, and deep learning.


Additional Information
Intermediate
New Developer Tools, VR and Simulation
Software, Games, Defense, Aerospace
Talk
50 minutes
Session Schedule