Tim Woodard is a Senior Solutions Architect with NVIDIA's Professional Visualization group. He has over 20 years of experience designing and developing software architectures for real-time flight simulation visual systems using modern OpenGL techniques, advanced C++, and Agile development processes. Tim has received patents for run-time simulator database generation technology and has published and presented papers at GTC, I/ITSEC, IMAGE, ASQ, and ITEC.
In addition to making the world's most powerful GPUs, NVIDIA also develops a wide range of software tools and SDKs that can be used to make better training and simulation systems. These include support for multi-GPU configurations, VR, advanced rendering, high-performance computing, virtualization, and deep learning.